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In the dim, abandoned halls of the school, there are monsters - monsters with names like Guilt and Dysphoria, Insomnia and the Expectations that you can't seem to clear. With no clear way to leave, no way to get rid of the monsters, and no one to help, things are looking pretty bleak. The Anxiety that accompanies you sure seems to think so. But remember, even in the darkest of places, you can't let your hope die. It's okay to get hurt, and it's okay to fall. And, most importantly: never give up.
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In the dim, abandoned halls of the school, there are monsters - monsters with names like Guilt and Dysphoria, Insomnia and the Expectations that you can't seem to clear. With no clear way to leave, no way to get rid of the monsters, and no one to help, things are looking pretty bleak. The Anxiety that accompanies you sure seems to think so. But remember, even in the darkest of places, you can't let your hope die. It's okay to get hurt, and it's okay to fall. And, most importantly: never give up.
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Player Perspectives Side view
First Release Date 2019-05-10 00:00:00
Game Engines Godot
Developer
Cicada Carpenter
Publisher
Cicada Carpenter

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