A Broken Tale
Game modes:
A Broken Tale is a commercial game made by a small Norwegian indie studio(NoLoot studios. It is inspired by 90's classics like South Park, Zelda a Link to the past, Banjo & Kazooie and Conker Bad fur day. It's a original game with custom art, music and graphics. It used to be a RPG Maker project but we decided to make in an official indie title in a stronger game engine instead. The game is a musical comedy action lite rpg adventure game. It's 2D-top down like Zelda for SNES. The graphic and animations are inspired by Southpark (animations), Conker and Banjo & Kazooie.
The game takes off where most games end. The big villain has been defeated, the hero have won. But the "The End" screen has not yet blocked the heavens, so you as one of the bad guys are searching for a new villain. The game breaks the fourth wall heavily and all of the characters are aware that they are video game characters.
It's open a open world you first travel trough throughout the main story, but you can always backtrack for side-quests and exploration.
We have no official release date, but the game is very much still in development. It has been for soon to be five years now.
Here is a little teaser trailer from when we updated the game engine ->
See all Specs The game takes off where most games end. The big villain has been defeated, the hero have won. But the "The End" screen has not yet blocked the heavens, so you as one of the bad guys are searching for a new villain. The game breaks the fourth wall heavily and all of the characters are aware that they are video game characters.
It's open a open world you first travel trough throughout the main story, but you can always backtrack for side-quests and exploration.
Player Perspectives | Bird view / Isometric |
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Game Status | 2 |
Game Engines | GameMaker: Studio |
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