Advent Neon
Game modes:
Hyperactive 2D action platformer made by a solo developer!
Advent Neon's got a focus on vibrancy, responsiveness and freedom. You've got simple, responsive (and remappable!) inputs, fluid and versatile movement options and extremely fast combat to allow you to jump around and beat down however the heck you want.
It takes a ton of inspirations from all the games and characters I enjoyed growing up, so you might notice some of that here!
See all Specs You're put into the shoes of Neon, a special android with access to Resonance: an ability to rapidly scale in power. The harder the beatdown Neon dishes out, the stronger they become, until they're a nigh unstoppable snowball of devastation. The catch? This power wears off when you're hit even once. Neon is incredibly fast and powerful, but can only maintain that extreme potential when they're avoiding damage and continuously dishing it out.
Player Perspectives | Side view |
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Game Engines | GameMaker: Studio |
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Language | Audio | Subtitles | Interface |
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English (English (US)) |
Developer