Bukkaku
Game modes:
The indie game is of experimental genre with mostly horror elements. Bit of survival with sci-fi and RPG elements. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek aka RZE.
See all Specs Bukkaku created by Lukas Reznicek. Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. The name "Bukkaku“ has many translations. It kind of makes sense if you think about it. If you are wondering why it sounds similar to bukkake, it's because it comms from the same root word bukkake (打っ掛け). The first kanji (打) translates to “strike” or “sudden”. Mostly it's corresponding with "shattering to pieces" from which comms the graphical style which should be absolutely obvious. And last but not least it's a word for Buddhism temple playing essential role in the game. Bukkaku is created in the game engine Unity.
Player Perspectives | Bird view / Isometric |
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Game Engines | Unity 2019 |
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Language | Audio | Subtitles | Interface |
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English (English (US)) | |||
Czech (čeština) |
Developer
RZE
Publisher