Demon's Nightmare: Ar Ek-Qua Er Seta
Game modes:
A game with no focus, only dreams and ideas. A mashup of pre-existing visual assets, new musical work, and nearly anything I want to prototype and play with. The lack of theme is the strongest theme of all. A lightly and abstractly story-driven single player STG-platformer hybrid focusing on weird scoring systems, inconsistent and cryptic rules for those scoring systems, and difficulty that will only push you as hard as you push it - except the boss encounters. They always push, and if you don't put in the effort leading up to them, you won't get far.
See all Specs A game with no focus, only dreams and ideas. A mashup of pre-existing visual assets, new musical work, and nearly anything I want to prototype and play with. The lack of theme is the strongest theme of all. A lightly and abstractly story-driven single player STG-platformer hybrid focusing on weird scoring systems, inconsistent and cryptic rules for those scoring systems, and difficulty that will only push you as hard as you push it - except the boss encounters. They always push, and if you don't put in the effort leading up to them, you won't get far.
Player Perspectives | Side view |
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Game Status | 3 |
Game Engines | Clickteam Fusion |
Play your PC games anywhere
whether you're in another room
or miles away from your gaming rig.
or miles away from your gaming rig.
Language | Audio | Subtitles | Interface |
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English (English (US)) | |||
Japanese (日本語) |