Final Fantasy XIV: Through the Maelstrom
Game modes:
Patch 2.2 contains myriad additions and refinements to the realm of Eorzea. Players seeking the thrill of combat can face off with Leviathan or brave the new twists and turns of the Binding Coil. Artisans can try their hand at demanding new recipes, and master anglers can reel in legendary denizens of the deep. From new dealings with the beast tribes to new dances sweeping the land, there is much to see and more to do in the ever-changing realm of Eorzea!
See all Specs Long dormant forces stir, their awakening a presage of night eternal.
Political unrest pervades the three city-states as the Scions of the Seventh Dawn leave behind their home in the Waking Sands. For the betterment of Eorzea, they have re-established themselves beyond the reach of those who would sway the Scions for personal gain.
Yet despite the Scions' best efforts, balance will not be restored to the realm so easily. Ever do the mysteries of the Echo and the Ascians elude them, while the beast tribes rally with renewed ambition, threatening to unleash the wrath of another primal upon the land.
To stave off the encroaching darkness and pull the realm back from the brink of destruction, the Warriors of Light plunge headlong into the maelstrom...
Player Perspectives | Third person |
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Game Category | 14 |
First Release Date | 2014-03-26 00:00:00 |
Parent Game | 386 |
Game Franchises | Final Fantasy |
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Language | Audio | Subtitles | Interface |
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English (English (US)) | |||
Japanese (日本語) | |||
German (Deutsch) | |||
French (Français) |
Developer
Square Enix Business Division 5
Publisher