Greymood

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I tried express my depressive feeling through grey, brown and white textures. Music choice was accident, which perfectly fitted in this kind of map. I recommend turn off infinite height, but it's not important.
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MedEvil Previous MedEvil
I tried express my depressive feeling through grey, brown and white textures. Music choice was accident, which perfectly fitted in this kind of map. I recommend turn off infinite height, but it's not important.
More Information
Player Perspectives First person
Game Category 5
First Release Date 2017-08-13 00:00:00
Parent Game 312

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