Half-Life 2: Lost Coast
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Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine.
See all Specs Originally planned as a section of the Highway 17 chapter of Half-Life 2, Lost Coast is a playable technology showcase that introduces High Dynamic Range lighting to the Source engine.
Player Perspectives | First person |
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First Release Date | 2005-10-27 00:00:00 |
Game Engines | Source |
Game Franchises | Half-Life |
Play your PC games anywhere
whether you're in another room
or miles away from your gaming rig.
or miles away from your gaming rig.
Language | Audio | Subtitles | Interface |
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English (English (US)) | |||
French (Français) | |||
German (Deutsch) | |||
Italian (Italiano) | |||
Spanish (Spain) (Español (España)) | |||
Russian (Русский) | |||
Chinese (Simplified) (简体中文) | |||
Chinese (Traditional) (繁體中文) | |||
Korean (한국어) |
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