Hearts of Iron III: Semper Fi

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It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. The first expansion to the critically acclaimed Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios. Features: *Players can now define their own Theatres with a simple dragbox system *The new Order of Battle Browser allows quick and easy reorganization of the entire Command Hierarchy *The Command Hierarchy is now directly represented on the map *A new Air Superiority map mode makes strategic air warfare easy *At game start, each country now gets to choose its own hidden Victory Conditions. Can your enemies guess your secret agenda? *HQs under AI control now have separate aggressiveness stances for Land, Air and Naval operations *Countries can request specific actions from their allies for unprecedented cooperation *Technological progress can now be shared with your allies *Brigades can now be upgraded to more advanced types (e.g. Infantry to Motorized, or Artillery to Self Propelled Artillery) *New 1940 scenario fills a gap in the game's timeline *Hundreds of new events added to immerse players in their own versions of World War II, comparing the unfolding alternate timeline to real history *Mighty warships can be designated the Pride of the Fleet, which is both an opportunity and a risk *The AI has been improved in all areas, at all levels. It will defend in depth, marshal big naval taskforces and launch multi-stage invasions. It will perform more historical diplomacy and pursue a strategic production strategy
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The Stone of Madness Previous The Stone of Madness
It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. The first expansion to the critically acclaimed Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios. Features: *Players can now define their own Theatres with a simple dragbox system *The new Order of Battle Browser allows quick and easy reorganization of the entire Command Hierarchy *The Command Hierarchy is now directly represented on the map *A new Air Superiority map mode makes strategic air warfare easy *At game start, each country now gets to choose its own hidden Victory Conditions. Can your enemies guess your secret agenda? *HQs under AI control now have separate aggressiveness stances for Land, Air and Naval operations *Countries can request specific actions from their allies for unprecedented cooperation *Technological progress can now be shared with your allies *Brigades can now be upgraded to more advanced types (e.g. Infantry to Motorized, or Artillery to Self Propelled Artillery) *New 1940 scenario fills a gap in the game's timeline *Hundreds of new events added to immerse players in their own versions of World War II, comparing the unfolding alternate timeline to real history *Mighty warships can be designated the Pride of the Fleet, which is both an opportunity and a risk *The AI has been improved in all areas, at all levels. It will defend in depth, marshal big naval taskforces and launch multi-stage invasions. It will perform more historical diplomacy and pursue a strategic production strategy
More Information
Player Perspectives Bird view / Isometric, Text
Game Category 2
First Release Date 2010-06-07 00:00:00
Parent Game 741
Language Audio Subtitles Interface
English (English (US))
Developer
Paradox Development Studio
https://www.paradoxplaza.com/
Publisher
Paradox Interactive
http://www.paradoxplaza.com/

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