Hesperian Wars
Game modes:
After the death of its emperor the Hesperian Empire breaks down and four races fight for the leadership. Each faction - Giants, Mages, Druids and Pygmies - can be played in their campaigns consisting of 20 missions. The missions goals are usually to destroy or protect something.
The units have special abilities and an inventory to store items like potions, money or spells which are left behind from defeated enemies. They also can be upgraded by moving them in the appropriate building (e.g. a blacksmith) and spending money. There is no classical base building.
See all Specs After the death of its emperor the Hesperian Empire breaks down and four races fight for the leadership. Each faction - Giants, Mages, Druids and Pygmies - can be played in their campaigns consisting of 20 missions. The missions goals are usually to destroy or protect something.
The units have special abilities and an inventory to store items like potions, money or spells which are left behind from defeated enemies. They also can be upgraded by moving them in the appropriate building (e.g. a blacksmith) and spending money. There is no classical base building.
Player Perspectives | Bird view / Isometric |
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First Release Date | 1998-12-31 00:00:00 |
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Developer
Pterodon
Publisher