Jenesis

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Jenesis is a 2011 megawad for Doom II by James Paddock. It was one of the winners of Doomworld's Cacowards for 2011. Jenesis' goal was to retain the classic feel of not just the original Doom and Final Doom games, but that of popular megawads like the Memento Mori duology, Hell Revealed, Alien Vendetta, Requiem and Scythe, and often to mesh these themes together to create nostalgic yet modern-looking maps.
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Jenesis is a 2011 megawad for Doom II by James Paddock. It was one of the winners of Doomworld's Cacowards for 2011. Jenesis' goal was to retain the classic feel of not just the original Doom and Final Doom games, but that of popular megawads like the Memento Mori duology, Hell Revealed, Alien Vendetta, Requiem and Scythe, and often to mesh these themes together to create nostalgic yet modern-looking maps.
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Player Perspectives First person
Game Category 5
First Release Date 2011-11-27 00:00:00
Parent Game 312
Developer
James Paddock

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