Streets of Rogue
Rating:
Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
See all Specs Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Player Perspectives | Bird view / Isometric |
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First Release Date | 2019-07-11 00:00:00 |
Game Engines | Unity |
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Language | Audio | Subtitles | Interface |
---|---|---|---|
English (English (US)) | |||
French (Français) | |||
German (Deutsch) | |||
Spanish (Spain) (Español (España)) | |||
Russian (Русский) | |||
Chinese (Simplified) (简体中文) | |||
Portuguese (Brazil) (Português (Brasil)) | |||
Korean (한국어) | |||
Portuguese (Portugal) (Português (Portugal)) |
Developer
Matt Dabrowski
Publisher
tinyBuild
http://tinybuild.com/
Porting