Worlds Apart

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For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds Apart is the result. But it is not a novel in the traditional sense of the word. It is an interactive tale in which you play the leading part, solving problems and learning about yourself along the way.
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For over 20 years, I dreamed about an alternate universe I called the Higher World. For three of those years, I poured almost all of my creative energy into a novel-length story set in that universe. Worlds Apart is the result. But it is not a novel in the traditional sense of the word. It is an interactive tale in which you play the leading part, solving problems and learning about yourself along the way.
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Player Perspectives Text
First Release Date 1999-12-31 00:00:00
Game Engines Text Adventure Development System (TADS)
Developer
Suzanne Britton
http://ironphoenix.org/

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