Keepsake County

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Burglarize hideous farmhouses in the middle of nowhere and get outta dodge. You have moments before the cops arrive to rob a procedurally-generated house that you've never seen before. If you're caught, residents will call the police even sooner... or take the law into their own hands. Loot wacky cartoon houses from the safety of your home! Lockpick, cut the power, tie up residents, and steal everything that isn't nailed down. Park your car out of sight to avoid detection, or at the front door for a quick getaway. Crank your handbrake to drift back onto the highway! Don't get too cozy: houses take on a different configuration every round, with new themes, layouts, and hauls for you to get acquainted with. These hand-drawn residents may not be the smartest, but they aren’t dumb. Denizens hear noises, see lockpicked doors, notice large stolen items, and will call the police - or hunt you themselves. Enter wherever, and leave whenever: Climb in through the basement, or take a trampoline straight to the roof! Get the midnight bonus for leaving early, or evade the cops for more loot. Level up your gear from the Town Hub between runs with perks - lockpick faster, delay the cops’ arrival, or unlock special tools!
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Midnight Saga: The Monster Previous Midnight Saga: The Monster
Burglarize hideous farmhouses in the middle of nowhere and get outta dodge. You have moments before the cops arrive to rob a procedurally-generated house that you've never seen before. If you're caught, residents will call the police even sooner... or take the law into their own hands. Loot wacky cartoon houses from the safety of your home! Lockpick, cut the power, tie up residents, and steal everything that isn't nailed down. Park your car out of sight to avoid detection, or at the front door for a quick getaway. Crank your handbrake to drift back onto the highway! Don't get too cozy: houses take on a different configuration every round, with new themes, layouts, and hauls for you to get acquainted with. These hand-drawn residents may not be the smartest, but they aren’t dumb. Denizens hear noises, see lockpicked doors, notice large stolen items, and will call the police - or hunt you themselves. Enter wherever, and leave whenever: Climb in through the basement, or take a trampoline straight to the roof! Get the midnight bonus for leaving early, or evade the cops for more loot. Level up your gear from the Town Hub between runs with perks - lockpick faster, delay the cops’ arrival, or unlock special tools!
More Information
Player Perspectives First person
Game Status 3
Game Engines Unity 2019
Language Audio Subtitles Interface
English (English (US))
Developer
Forward Instinct
forwardinstinct.com

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